RS

Raul Szekely


Postgraduate Research Student
BSc (Hons), MSc, AFHEA
Monday - Friday, 09:00 - 17:00

Âé¶¹ÊÓÆµ

My research project

University roles and responsibilities

  • Graduate Teaching Assistant (GTA)
  • Academic Tutor

    My qualifications

    2022 - Ongoing
    PhD Applied Psychology
    Âé¶¹ÊÓÆµ
    2020 - 2021
    MSc Organisational Psychiatry and Psychology (Distinction)
    King's College London
    2017 - 2020
    BSc Psychology (First Class Honours)
    Brunel University London

    Business, industry and community links

    Research

    Research interests

    Teaching

    Publications

    Highlights

    Peer-reviewed journal articles

    • Szekely, R., Holloway, C., & Bandukda, M. (2025). Understanding the psychosocial impact of assistive technologies for people with visual impairments: Protocol for a scoping review. JMIR Research Protocols, 14, e65056.
    • Szekely, R., Mason, O., Frohlich, D., & Barley, E. (2024). Acceptability, feasibility, and preliminary evaluation of an animated VR game for reducing mental health stigma in healthcare students and trainees: A mixed-method study. Mental Health and Digital Technologies, 1(2), 173-192.
    • Szekely, R., Mazreku, S., Bignell, A., Fadel, C., Iannelli, H., Vega, M.O., O'Sullivan, O.P., Tiley, C., & Attoe, C. (2024). The efficacy of psychoeducation to improve personal skills and well-being among health-care professionals returning to clinical practice: a pilot pre-post study. The Journal of Mental Health Training, Education and Practice, 19(2), 61-73.
    • Szekely, R., Mason, O., Frohlich, D., & Barley, E. (2024). ‘It’s not everybody’s snapshot. It’s just an insight into that world’: A qualitative study of multiple perspectives towards understanding the mental health experience and addressing stigma in healthcare students through virtual reality. Digital Health, 10, 1-18. 
    • Szekely, R., Mason, O., Frohlich, D., & Barley, E. (2023). The use of virtual reality to reduce mental health stigma among healthcare and non-healthcare students: a systematic review. Behaviour & Information Technology, 1-18. 
    • Wranik, W. D., Szekely, R. R., Mayer, S., Hiligsmann, M., & Cheung, K. L. (2021). The most important facilitators and barriers to the use of Health Technology Assessment in Canada: a best–worst scaling approach. Journal of Medical Economics, 24(1), 846-856. 

     

    Posters & oral presentations

    • Szekely, R. (2025, January 14). Virtual reality as an innovative tool for mental health education and training [Oral presentation]. School of Health Sciences Insights Symposium 2025, Âé¶¹ÊÓÆµ, Guildford, England.
    • Szekely, R. (2024, October 1). 'It's not everybody's snapshot. It's just an insight into that world': A qualitative study of multiple perspectives towards understanding the mental health experience and addressing stigma in healthcare students through virtual reality (VR) [Oral presentation]. People and Technology Research Group Meeting, University College Cork, Cork, Republic of Ireland.
    • Szekely, R., Mason, O., Frohlich, D., & Barley, E. (2024, June 19-21). Acceptability, feasibility, and preliminary evaluation of an animated virtual reality (VR) game for reducing mental health stigma in healthcare students and trainees [Oral presentation]. Second International Digital Mental Health and Wellbeing Conference, Ulster University, Derry-Londonderry, Northern Ireland.
    • Szekely, R. (2024, May 23). Acceptability, feasibility, and preliminary evaluation of an animated virtual reality (VR) game for reducing mental health stigma in healthcare student and trainees [Oral presentation]. School of Psychology Research Student Conference 2024, Âé¶¹ÊÓÆµ, Guildford, England.
    • Szekely, R. (2024, March 12). Acceptability, feasibility, and preliminary evaluation of an animated virtual reality (VR) game for reducing mental health stigma in healthcare students and trainees [Oral presentation]. Health Psychology Research Group Meeting, School of Psychology, Âé¶¹ÊÓÆµ, Guildford, England.
    • Szekely, R. (2023, November 29). 'It's not everybody's snapshot. It's just an insight into that world': A qualitative study of multiple perspectives towards understanding the mental health experience and addressing stigma in healthcare students through virtual reality (VR) [Oral presentation]. Maternal, Child and Family Health Research Cluster Meeting, School of Health Sciences, Âé¶¹ÊÓÆµ, Guildford, England.
    • Szekely, R., Mason, O., Frohlich, D., & Barley, E. (2023, November 9–10). 'It's not everybody's snapshot. It's just an insight into that world': A qualitative study of multiple perspectives towards understanding the mental health experience and addressing stigma in healthcare students through virtual reality (VR) [Poster presentation]. International Virtual Reality in Mental Health Conference, University Medical Centre, Groningen, the Netherlands.
    • Szekely, R., Mason, O., Frohlich, D., & Barley, E. (2023, June 13–14). The use of virtual reality (VR) to reduce mental health stigma among healthcare and non-healthcare students: a systematic review [Poster presentation]. British Psychological Society (BPS) Division of Health Psychology Annual Conference 2023 ‘Current challenges and innovative solutions in Health Psychology’, Sheffield, England.
    • Szekely, R. (2023, April 20). Virtual reality (VR) to tackle mental health stigma in healthcare students: Research progress and next steps [Poster presentation]. School of Psychology Research Student Conference 2023, Âé¶¹ÊÓÆµ, Guildford, England.
    • Szekely, R. (2022, May 3). Mental health and well-being among Intensive Care Unit (ICU) staff: An occupational psychology perspective [Oral presentation]. Intensive Care National Audit & Research Centre Monthly Learning Hour, London, England.

     

    Other publications

    • Szekely, R., Mason, O., & Frohlich, D. (2024, December 12). Mental illness portrayals in video games: Can they do good? Psychology Today.
    • Szekely, R. (2024). A health psychology for all: The case of mental health in health research – Reflections from the DHP conference and ways forward. Health Psychology Update, 33(1), 36-40.
    • Szekely, R., & Ciobanu, C. (2024). Mental health and wellbeing of Intensive Care Unit (ICU) staff: An occupational psychology perspective. Occupational Psychology Outlook, 3(1), 36-43.
    • Farmer, G., & Szekely, R. (2024, January 29). The acceptability of serious games for the management of mental health: A brief review of published work. MultiPlay - The Network for Multidisciplinary Research on Digital Play and Games. 
    • Szekely, R. (2020). Humans are social beings, but to what extent? PsychTalk, 1(96), 10-12.